Community
Message Board

Chat room - users
Game Over
( 394431 downloads)
Work In Progress
( 523201 downloads)
Links

Code Exchange
Downloads
Tutorials
Add to Favourites

Submit news

DIV ARENA FORUMS
Not logged in [Login - Register]
Go To Bottom

Printable Version  
 Pages:  1  2    4
Author: Subject: DIV-DX builds
CicTec
DIV Pro
******




Posts: 257
Registered: 6-8-2016
Member Is Offline


[*] posted on 3-9-2017 at 06:17 AM


Quote: Originally posted by Vortigano  
17.09.01 update crashes divdbg-WINDOWS.exe when the program is closing. With the previous update version this problem doesn't happend.

Hello Vortigano,

Thanks for the report, please try if it appens also with install version.
View user's profile View All Posts By User
CicTec
DIV Pro
******




Posts: 257
Registered: 6-8-2016
Member Is Offline


[*] posted on 3-9-2017 at 10:30 AM


Hello,

I've re-uploaded the package on first post, contains some bugsfix of error(s) reported by us and others found, worklog also updated and tagged as "=== 17.09.03 ====".
View user's profile View All Posts By User
Vortigano
DIV Junior
**




Posts: 46
Registered: 12-1-2017
Location: Ciudad de Buenos Aires, Argentina
Member Is Offline


[*] posted on 3-9-2017 at 11:59 AM


Quote: Originally posted by CicTec  
Hello,

I've re-uploaded the package on first post, contains some bugsfix of error(s) reported by us and others found, worklog also updated and tagged as "=== 17.09.03 ====".


Ok, thx. :)
View user's profile View All Posts By User
Vortigano
DIV Junior
**




Posts: 46
Registered: 12-1-2017
Location: Ciudad de Buenos Aires, Argentina
Member Is Offline


[*] posted on 3-9-2017 at 06:11 PM


17.09.03 update works fine , divdbg-WINDOWS.exe now doesn't crash when the program is closing.
View user's profile View All Posts By User
CicTec
DIV Pro
******




Posts: 257
Registered: 6-8-2016
Member Is Offline


[*] posted on 3-9-2017 at 07:04 PM


Thx for the report, Vortigano. :)
View user's profile View All Posts By User
BreadCaster
Loyalty Card Holder
******


Avatar


Posts: 265
Registered: 2-3-2016
Member Is Offline


[*] posted on 20-9-2017 at 12:12 PM


Okay, well I've recently been able to get access to my PC again and I tidied up/finished off the last few bits of a test build of Forgotten - probably the only version of it that I'm going to end up releasing because my interest in it has waned, but still its a good proof of concept and has taught me more about Mode 8 and its limitations. :)

I downloaded the fix from page 1 of this thread and extracted it into the Div DX folder, and then attempted to compile a version of the game - after installing, I tried to run it, but I had the same problem. The splash screen ("Made in DIVDX!") displays, the game sets the resolution, and then it crashes. I tried running it in compatibility mode for windows XP service packs 2 and 3, and again for Windows 7, and had the same issue.

I'm currently running Windows 7 professional 64-bit, on an HP computer with plenty of RAM - here's the stdout.txt output I got after trying to run the game:

Code:
[RUNTIME - START] exesize: 28215 [RUNTIME - START] datsize: 3935898 [RUNTIME - START] package.....: 5184433 [RUNTIME - START] datsize.....: 3935898 [RUNTIME - START] exesize.....: 28215 [RUNTIME - START] exestart....: 1220310 [RUNTIME - START] datastartpos: 1248525 [RUNTIME - START] DIV_VER: j(106) [RUNTIME - START] len: 5183871 [RUNTIME - START] mimem[0]: 0 [RUNTIME - START] mimem[1]: 85393 [RUNTIME - START] mimem[2]: 130066 [RUNTIME - START] mimem[3]: 4000 [RUNTIME - START] mimem[4]: 0 [RUNTIME - START] mimem[5]: 108 [RUNTIME - START] mimem[6]: 49 [RUNTIME - START] mimem[7]: 0 [RUNTIME - START] mimem[8]: 130115 [RUNTIME - START] iloc_len: 158 [RUNTIME - START] imem_max: 762275 [RUNTIME - START] len_descomp: 520424 SDL KEY INIT 7b6e90 found file: packfile.pak divz open file: [packfile.pak] loaded zip: 7b6f18 C:\Users\user\Desktop\FG\FORGOTTEN.EXE 1248525 Looking for packfile.pak FOUND IT! Read 3961423 of 3961423 byte zipptr 4260020, len: 3961423 TESTING packfile.pak FOUND PAK IN ZIP packfile.pak [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_FNT.FNT (1/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONESTEP_1.WAV (2/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONESTEP_2.WAV (3/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCTSTEP_1.WAV (4/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCTSTEP_2.WAV (5/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCT_LAND.WAV (6/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONE_JUMP.WAV (7/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ1.WAV (8/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ2.WAV (9/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ3.WAV (10/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FLURO2.WAV (11/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: SCRAPE1.WAV (12/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: SCRAPE2.WAV (13/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: ATMOS_GROAN.WAV (14/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: PEBBLES.WAV (15/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: ATMOS_MYST1.WAV (16/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCT_BARS.WAV (17/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_1.WAV (18/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_3.WAV (19/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_2.WAV (20/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DOORSQUEAK_CLOSE.WAV (21/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DOOR_METAL_LOCKED.WAV (22/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: PANTING.WAV (23/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL4.WAV (24/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: UNLOCK.WAV (25/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: LIGHTBUZZLOOP.WAV (26/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FANLOOP.WAV (27/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STEAM.WAV (28/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: TIC4.WAV (29/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_MENU.FPG (30/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_ENV.FPG (31/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_UPPER.WLD (32/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_LOWER.WLD (33/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_VENTS_TOP.WLD (34/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_ENV.PAL (35/35) IMPORT (find_dll #1): Try to opening libgcc_s_dw2-1.dll Loading DLL [libgcc_s_dw2-1.dll] Couldn't find DIV entrypoint on libgcc_s_dw2-1.dll IMPORT (find_dll #1): Try to opening libmad-0.dll Loading DLL [libmad-0.dll] Couldn't find DIV entrypoint on libmad-0.dll IMPORT (find_dll #1): Try to opening libmikmod-2.dll Loading DLL [libmikmod-2.dll] Couldn't find DIV entrypoint on libmikmod-2.dll IMPORT (find_dll #1): Try to opening libSDL_mixer-1-2-0.dll Loading DLL [libSDL_mixer-1-2-0.dll] Couldn't find DIV entrypoint on libSDL_mixer-1-2-0.dll IMPORT (find_dll #1): Try to opening libwinpthread-1.dll Loading DLL [libwinpthread-1.dll] Couldn't find DIV entrypoint on libwinpthread-1.dll IMPORT (find_dll #1): Try to opening SDL.dll Loading DLL [SDL.dll] Couldn't find DIV entrypoint on SDL.dll IMPORT (find_dll #1): Try to opening SDL_mixer.dll Loading DLL [SDL_mixer.dll] Couldn't find DIV entrypoint on SDL_mixer.dll IMPORT (find_dll #1): Try to opening SDL_net.dll Loading DLL [SDL_net.dll] Couldn't find DIV entrypoint on SDL_net.dll IMPORT (find_dll #1): Try to opening zlib1.dll Loading DLL [zlib1.dll] Couldn't find DIV entrypoint on zlib1.dll DIV Autoload DLL's found: 0 Mix_Init error: Failed loading libvorbisfile-3.dll: The specified module could not be found.


This happening for anyone else?




~*~ Princess of Pies and Pastries ~*~
View user's profile View All Posts By User
RKSoft
Game Making Machine!
******


Avatar


Posts: 185
Registered: 1-3-2016
Location: Germany
Member Is Offline


[*] posted on 20-9-2017 at 12:52 PM


Why not using the latest nightly build which includes the bugfixes from Cictec?
Can you attach your testprogramm (prg with needed resourcen)? So, i can test it on my pc (Windows 7 Home Premium 64-Bit).
View user's profile Visit user's homepage View All Posts By User
CicTec
DIV Pro
******




Posts: 257
Registered: 6-8-2016
Member Is Offline


[*] posted on 20-9-2017 at 01:32 PM


Quote: Originally posted by RKSoft  
Why not using the latest nightly build which includes the bugfixes from Cictec?

Not exactly, the last nightlybuild contains only some installer bugfixes, only the update 19.09.03 at the beginning of this thread contains all the bugfixes, as all code changes have not yet been accepted and merged in the official repository.

Quote: Originally posted by RKSoft  

Can you attach your testprogramm (prg with needed resourcen)? So, i can test it on my pc (Windows 7 Home Premium 64-Bit).

This is a good idea, so we can test in more machines the result.


Quote: Originally posted by BreadCaster  
Okay, well I've recently been able to get access to my PC again and I tidied up/finished off the last few bits of a test build of Forgotten - probably the only version of it that I'm going to end up releasing because my interest in it has waned, but still its a good proof of concept and has taught me more about Mode 8 and its limitations. :)

I downloaded the fix from page 1 of this thread and extracted it into the Div DX folder, and then attempted to compile a version of the game - after installing, I tried to run it, but I had the same problem. The splash screen ("Made in DIVDX!") displays, the game sets the resolution, and then it crashes. I tried running it in compatibility mode for windows XP service packs 2 and 3, and again for Windows 7, and had the same issue.

I'm currently running Windows 7 professional 64-bit, on an HP computer with plenty of RAM - here's the stdout.txt output I got after trying to run the game:

Code:
[RUNTIME - START] exesize: 28215 [RUNTIME - START] datsize: 3935898 [RUNTIME - START] package.....: 5184433 [RUNTIME - START] datsize.....: 3935898 [RUNTIME - START] exesize.....: 28215 [RUNTIME - START] exestart....: 1220310 [RUNTIME - START] datastartpos: 1248525 [RUNTIME - START] DIV_VER: j(106) [RUNTIME - START] len: 5183871 [RUNTIME - START] mimem[0]: 0 [RUNTIME - START] mimem[1]: 85393 [RUNTIME - START] mimem[2]: 130066 [RUNTIME - START] mimem[3]: 4000 [RUNTIME - START] mimem[4]: 0 [RUNTIME - START] mimem[5]: 108 [RUNTIME - START] mimem[6]: 49 [RUNTIME - START] mimem[7]: 0 [RUNTIME - START] mimem[8]: 130115 [RUNTIME - START] iloc_len: 158 [RUNTIME - START] imem_max: 762275 [RUNTIME - START] len_descomp: 520424 SDL KEY INIT 7b6e90 found file: packfile.pak divz open file: [packfile.pak] loaded zip: 7b6f18 C:\Users\user\Desktop\FG\FORGOTTEN.EXE 1248525 Looking for packfile.pak FOUND IT! Read 3961423 of 3961423 byte zipptr 4260020, len: 3961423 TESTING packfile.pak FOUND PAK IN ZIP packfile.pak [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_FNT.FNT (1/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONESTEP_1.WAV (2/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONESTEP_2.WAV (3/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCTSTEP_1.WAV (4/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCTSTEP_2.WAV (5/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCT_LAND.WAV (6/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STONE_JUMP.WAV (7/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ1.WAV (8/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ2.WAV (9/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: BUZZ3.WAV (10/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FLURO2.WAV (11/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: SCRAPE1.WAV (12/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: SCRAPE2.WAV (13/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: ATMOS_GROAN.WAV (14/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: PEBBLES.WAV (15/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: ATMOS_MYST1.WAV (16/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DUCT_BARS.WAV (17/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_1.WAV (18/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_3.WAV (19/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL_DOORSQUEAK_2.WAV (20/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DOORSQUEAK_CLOSE.WAV (21/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: DOOR_METAL_LOCKED.WAV (22/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: PANTING.WAV (23/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: METAL4.WAV (24/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: UNLOCK.WAV (25/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: LIGHTBUZZLOOP.WAV (26/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FANLOOP.WAV (27/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: STEAM.WAV (28/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: TIC4.WAV (29/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_MENU.FPG (30/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_ENV.FPG (31/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_UPPER.WLD (32/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_LOWER.WLD (33/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_TEST_VENTS_TOP.WLD (34/35) [RUNTIME LIBRARY - BUSCA_PACKFILE] ZIP EMBEDDED FILE: packdir filename: FG_ENV.PAL (35/35) IMPORT (find_dll #1): Try to opening libgcc_s_dw2-1.dll Loading DLL [libgcc_s_dw2-1.dll] Couldn't find DIV entrypoint on libgcc_s_dw2-1.dll IMPORT (find_dll #1): Try to opening libmad-0.dll Loading DLL [libmad-0.dll] Couldn't find DIV entrypoint on libmad-0.dll IMPORT (find_dll #1): Try to opening libmikmod-2.dll Loading DLL [libmikmod-2.dll] Couldn't find DIV entrypoint on libmikmod-2.dll IMPORT (find_dll #1): Try to opening libSDL_mixer-1-2-0.dll Loading DLL [libSDL_mixer-1-2-0.dll] Couldn't find DIV entrypoint on libSDL_mixer-1-2-0.dll IMPORT (find_dll #1): Try to opening libwinpthread-1.dll Loading DLL [libwinpthread-1.dll] Couldn't find DIV entrypoint on libwinpthread-1.dll IMPORT (find_dll #1): Try to opening SDL.dll Loading DLL [SDL.dll] Couldn't find DIV entrypoint on SDL.dll IMPORT (find_dll #1): Try to opening SDL_mixer.dll Loading DLL [SDL_mixer.dll] Couldn't find DIV entrypoint on SDL_mixer.dll IMPORT (find_dll #1): Try to opening SDL_net.dll Loading DLL [SDL_net.dll] Couldn't find DIV entrypoint on SDL_net.dll IMPORT (find_dll #1): Try to opening zlib1.dll Loading DLL [zlib1.dll] Couldn't find DIV entrypoint on zlib1.dll DIV Autoload DLL's found: 0 Mix_Init error: Failed loading libvorbisfile-3.dll: The specified module could not be found.


This happening for anyone else?

Hello BreadCaster,

Seems that missing libvorbisfile-3.dl for the execution, try to disable temporaly any sound function call from the game and try again to create the installer version if it works, if still fails maybe there are some other bugs, the latest version that you've got of your game works perfectly (release and no) with the latest update released, maybe you added something new from the version I own?
View user's profile View All Posts By User
BreadCaster
Loyalty Card Holder
******


Avatar


Posts: 265
Registered: 2-3-2016
Member Is Offline


[*] posted on 21-9-2017 at 04:01 PM


ok, ive tried disabling all the sound and now it compiles and runs fine as a standalone - but all the colors are messed up. I've tried running it in the IDE and it doesnt have this problem.... anyone got a clue?



messedupcolors.png - 109kB




~*~ Princess of Pies and Pastries ~*~
View user's profile View All Posts By User
CicTec
DIV Pro
******




Posts: 257
Registered: 6-8-2016
Member Is Offline


[*] posted on 21-9-2017 at 04:58 PM


It looks like a color palette problem, try to create a sample installer of the start_mode8 function and some other 2D examples to see if you get the same color problem, so we can try to trace back the problem, possibly some function you are using or some internal routine related to the colors does not work properly.

About the audio error, the problem seems to be the library listed in the log, the installer does not include it, try to recreate an installed version of the game with audio and once the folder is unpacked, copy the library indicated by the DIV system folder to that's the game and let's see if it works, I tell you this because I have the development environment installed, the libraries are present in my system so I'm not getting the error (your game works with the installer version too).
View user's profile View All Posts By User
 Pages:  1  2    4

  Go To Top

Powered by XMB
XMB Forum Software © 2001-2012 The XMB Group
[Queries: 18]