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RKSoft
Game Making Machine!
Posts: 232
Registered: 1-3-2016
Location: Germany
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Nightly build bug reports
I think it is easier to make a complete new topic for the nightly builds of windows port. So, a new day and new bug(s):
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div-beta-nightly-2016-03-16-f6cb7036eb-win32
Open a FPG file won't work, it closes (crashes?) DIV
First, i open a FPG file - Second, it will convert to palette:
After i select any of these 3 options, DIV closes. No crash reports inside main folder or in system.
Change some things in one of the 2 language files and continue session, main menu shows artifacts
sounds not work in DIV ide (only in compiled programms)
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MikeDX
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Thaks for the report, i'll look into this on windows 7 later
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MikeDX
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I've just tested this on windows 7
Seems if you run d.exe from explorer - FPG crash
if you run from cmd - no crash.
So I am guessing it is a stdout problem...
*update*
thanks to help from Futgiz testing, this should be fixed in the next nightly build :D
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BreadCaster
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Futgiz is back?! :O :D
~*~ Princess of Pies and Pastries ~*~
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iWizard
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ALL PRAISE TO THE ONE AND ONLY ALL AWESOME FURJIZZ CONQUEROR OF THE WORLD SUPREME LEADER OF MEN
That said, FPG-files save and load just fine now in nightly 17-3-2016 and DIV also quits clean; so naturally a new bug report is desperately needed
and *BAM* I can provide said pleasure.
Here's the thing: does your keyboard layout use alt gr, which is alt on the right side of spacebar? If so, does it work?
Because I've tried DIV on three different Windows-computers and it hasn't worked on any of them. I can't do square brackets. One computer has Win10
and two of them has Win7.
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oskarg
DIV Junior
Posts: 33
Registered: 27-2-2016
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Hola,buenos dias...
Gracias Mikedx ,arreglado los dos bugs que me aparecia en xp en esta ultima version div-beta-nightly-2016-03-17-87c7b71874-win32.zip
Los bugs eran:
1.Me hacia lectura de disco nada mas arrancar el programa o cuando cerraba la ejecucion con alt+x
2.Ahora puedo abrir y crear fpg sin necesidad de entrar en linea de comandos ...cmd...
Gracias
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MikeDX
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Quote: Originally posted by oskarg | Hola,buenos dias...
Gracias Mikedx ,arreglado los dos bugs que me aparecia en xp en esta ultima version div-beta-nightly-2016-03-17-87c7b71874-win32.zip
Los bugs eran:
1.Me hacia lectura de disco nada mas arrancar el programa o cuando cerraba la ejecucion con alt+x
2.Ahora puedo abrir y crear fpg sin necesidad de entrar en linea de comandos ...cmd...
Gracias
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Muy Bueno
Very glad it works for you. I think I will promote this nightly to beta 12.
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Dennis
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Still have the same problem with nightly 20160317
I pick an image from an FPG:
I try to drag it on the "desktop":
It opens a square on the top right of the screen:
BAM! DIV shuts down without showing/logging any error.
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MikeDX
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Thanks for the report Dennis, I'll look into it
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MikeDX
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Can't reproduce on Windows XP
*update*
Latest nightly build crashed. Must be some weird bug... Will see what i can change to fix it
* update 2*
fixed in latest nightly build
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RKSoft
Game Making Machine!
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div-beta-nightly-2016-03-18-1ebc825b61
- Sprite generator won't work
- Convert WAV from/to 8khz, 22khz or 44khz won't work
Thats all what i found till now. Really great work.
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Dennis
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Awesome! It works now
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RKSoft
Game Making Machine!
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While i'm working on a game ^^ i found another bugs in beta 12 and nightly builds
- changing font size in program editor won't work
- copy & paste etc. with CTRL+... (ie CTRL+C) won't work
- export a map to bmp did not work proberly (see screenshot)
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MikeDX
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It's interesting that ctrl+c / ctrl+v dont work as those were fixed (and tested in linux / osx.. maybe windows has a different issue? maybe using left
ctrl works and right ctrl doesnt?)
The bmp bug is annoying - I will fix that in a future version, it was fixed in english div2 but i havent re-fixed it yet in modern div.
to change font size in editor i think you need to restart div.
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RKSoft
Game Making Machine!
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Big bad bug in the nightly builds, so i post it here. Since 'div-beta-nightly-2016-10-21-b753829f99-win32', i get an error in my Donkey Kong PC (i
tested it with the original files like fnt, fpg, prg etc.).
- in stage 2, i get an error in the SPIRALSPRING process. It takes an error in the line 'if (collision(type player)) kill=1;end' because DIV could
not find the graph tile. But, it is in the FPG!
The game works great with the previous nightly builds but at the 'div-beta-nightly-2016-10-21-b753829f99-win32' i get this error!
Added:
I tested the beta 12 and beta 13 for windows. The beta 12 hasn't this bug, but the beta 13 has it!
[Edited on 24-10-2016 by RKSoft]
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MikeDX
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To debug this I'd really need your prg / assets. Hard to reproduce without it.
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RKSoft
Game Making Machine!
Posts: 232
Registered: 1-3-2016
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Lol, you have my old Donkey Kong PC with source code but i attached it again to this post .
Attachment: DONKEYKONGPC.zip (446kB) This file has been downloaded 4616 times
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MikeDX
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Ahh ok i thought you meant a new version
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MikeDX
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It seems that's very broken. the springs do not appear correctly and jumpman does not rotate correctly either when he dies.
I will investigate this...
Can you tell me what the newest nightly build it works with please? I can then use the changelog to hunt down the bug!
You say it does not work with 2016-10-21 does it work with 2016-10-18?
http://div-arena.co.uk/downloads/nightly
[Edited on 25-10-2016 by MikeDX]
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RKSoft
Game Making Machine!
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Previous nightly builds and the official beta 12 works. Since the nightly 2016-10-21 does not!
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MikeDX
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This should work in tonight's nightly build
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RKSoft
Game Making Machine!
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Now, it works again. Thanks
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MikeDX
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Great. We are getting somewhere now
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Dani_Karmann
DIV Pro
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I have a problem with the latest release, when I open a map and set the zoom, I cannot move through the map. And I cannot set the video mode. There is
another problem: my anti-virus program blocks d.exe, I need to set the option "don't examine archives .exe when opened" if I want to execute d.exe.
And another question, Div does not open .jpg files now?
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MikeDX
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I've reported the false positive to symantec who says they will whitelist it, so we will see what happens there.
If you are in map editor, you should not try to resize the screen, as it will break (I need to fix this)
In the map editor if you cannot see the whole map, move the mouse to the edge of the window and use cursor + shift to scroll further. i need a better
way of doing this but since DIV was originally meant as a full screen program this isnt easy to get around. I hope you can use the SHIFT+cursor as a
workaround for now.
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