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DIV ARENA FORUMS
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Author: Subject: How DIV affected us
Ferret
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[*] posted on 29-2-2016 at 12:00 PM
How DIV affected us


Well this is all kinds of weird and bizarre. :) Feel like I'm in the Twilight Zone.

Nice to see a bunch of old names here!

I dunno about you guys but DIV had a huge influence on a huge amount of my work.

I've especially been chasing co-routine based entities as a dream ever since.

I wrote a couple of Python libraries for doing them eventually culminating in this one: https://github.com/Fiona/Myrmidon

And here's a recording of a short talk I did at PyCon UK last year where I give DIV a lot of love (my bit is the second half of it, my current boss is the first) https://www.youtube.com/watch?v=bqB3L836wHo




This is literally the only place I will use this username.

Twitter @FionaSarah
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MikeDX
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[*] posted on 29-2-2016 at 12:09 PM


Interesting choice using python - I never really got my head around it - its second only to perl to giving me a headache whilst trying to decipher it. Guess I've been spoiled with the div language although I'm sure once you've invested the (many) hours into python it can be readable. Bit like learning to speak french I suppose :)


Very cool to see so many people doing well at programming from their humble beginnings on here. Very cool indeed.
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[*] posted on 29-2-2016 at 01:02 PM


DIV is what got me into programming so I suppose I owe it a lot! Never really understood much about what I was doing but it was such a fun way to learn. I ended up being a web developer and always did some sort of game related side projects. First Fenix, then C++ with SDL and later added OpenGL to the mix. After that I went on to use BlitzMax which I've enjoyed a lot and the last thing I used was Monkey X. Always did 2D, never 3D (can't get my head around that stuff). Did a bit of XNA as well.

I haven't done any gamedev for over 2 years now. Seeing DIV back in action makes it itch to do so again though. Who knows, if I feel properly motivated, have plenty of energy and can find some time on the side I guess I will! Actually, I'd really like to do some sort of small game, but don't know yet what. Back in the days I enjoyed Galactic Assault a lot and have always tried to create something like it. Last attempt was a research project I did in Monkey X which was completely AI driven using Fuzzy Logic, which is very interesting I must say!

Aside from the aspiring game dev endeavors in my professional life (lol) I work mostly with Perl, some PHP for legacy stuff, Javascript or if possible CoffeeScript together with Backbone.js. I also toy around with Golang from time to time which I think is an awesome and powerful language and tried many other languages such as C#, Java, Haskell and Python (for a Raspberry Pi project). Web dev has gotten me bored though and I try to stay away from frontend development (HTML/CSS) as much as possible.
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[*] posted on 29-2-2016 at 01:05 PM


Nice going and to me as well DIV was is unique and awesome and beautiful, as was is this community. I've been wondering a few times how many of us have ended up in the games industry. Too few that I know of.

Me? It may have been ages but I have no idea what's happened inbetween. Still trying to finish a game. :crazy:
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[*] posted on 29-2-2016 at 01:12 PM


Quote: Originally posted by iWizard  

Me? It may have been ages but I have no idea what's happened inbetween. Still trying to finish a game. :crazy:


I think these are finished, whats wrong with these: :D

Lone Wolf

Bomber Bros
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iWizard
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[*] posted on 29-2-2016 at 01:45 PM


Quote: Originally posted by MikeDX  
Quote: Originally posted by iWizard  

Me? It may have been ages but I have no idea what's happened inbetween. Still trying to finish a game. :crazy:


I think these are finished, whats wrong with these: :D

Lone Wolf

Bomber Bros

Such beautiful masterworks. :yes:
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[*] posted on 29-2-2016 at 11:40 PM


Creating games was something I got into from a very young age - initially by making cardboard games and "computers" - and DIV finally allowed me to do the real thing. After Windows XP took over I briefly moved to Fenix and then to modding Total War games. The latter got me in touch with wargames publishers Slitherine/Matrix and now, several years later, I work full time as an independent game developer.

Considering I never did any computer programming courses/education, I doubt this would've happened if it wasn't for the experience learned from DIV :)
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[*] posted on 2-3-2016 at 06:52 AM


Adherbal living the dream! Doesn't surprise me a bit :)

DIV got me started with programming, and led me to my web development career, which has kept me well-fed and happy. I sorely miss making games, though, and I am trying to get back into it. I made ScrapFighter for Ludum Dare 34 in December, and I'm really digging what JavaScript can do for games. Phaser is an outstanding framework.

Great to see some of the old faces again!
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[*] posted on 2-3-2016 at 08:23 AM


sex,drugs, violence.. the usual for me, aint changed a bit :P
oh yeh I coded some too .. managed to get a game on the play store: https://play.google.com/store/apps/details?id=com.extragear....



Unfortunately stuff took its toll and I am now in ill health, I did that game in desperation to finally get a game out there before I snuff it. So I don't give a fig about how the game does, the naming convention of the game was stupid googles fault for half uploading a project with the same name but not visible!
A$$H0leZZZ...

I had started working with this new DIV, was cool to relearn with a much more mature approach, did A complete level editor in no time :P Using the old maps and pixel colour reading

Tomorrow I have heart surgery, time to get WASTED!

But I did achieve that for ONCE in my life!

Most of my stuff went on youtube, just search 'boning santa' in youtube search.. :P
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[*] posted on 2-3-2016 at 10:15 AM


Good ol' boning Santa. Good luck tomorrow Dave, get that ticker fixed!
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[*] posted on 2-3-2016 at 10:21 AM


I was about to say absolutely fantastic to read all this but then Dave got to post that party pooper!

Just kidding. What Sandman said - good luck tomorrow Dave :)
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[*] posted on 2-3-2016 at 10:36 AM


hm yeh, tnx boyz, and girls maybe, and the inbetweeners.. I will leave this with a quote from my favourite sci-fi author..

"Anything that happens, happens.
Anything that, in happening, causes something else to happen, causes something else to happen.
Anything that, in happening, causes itself to happen again, happens again.
It doesn’t necessarily do it in chronological order, though."
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[*] posted on 2-3-2016 at 07:42 PM


Hi there you all.

I was never looking for programming as an income or as a job, I was at that time and still am a HW designer.

However I loved DIV a lot and was quite a heartbreak to see the community going down into oblivion while we waited and waited... more than ten years ago, for f*** sake

Well the wait is over.
Is it?

BTW, nice to see many of you. Even Dave.
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[*] posted on 3-3-2016 at 05:32 PM


SUP GUYS

It's Square/Mith of course!

I remember coding a few demos and eventually a small game called Hero: The Realm, which actually was coded quite badly - but still fun and educational.

DIV was pretty amazing I guess. It got me deeper into coding (from a purely BBC/Archimedes BASIC background) and working a project from start to finish. I even can say I took some useful lessons from it in terms of level design, optimising a game, definite dos and don'ts in game creation. Which is a lot.

I used Bennu for a complete recode of Hero: The Realm, which I was pretty happy with. Unity is what I use nowadays and with it's up-to-dateness and portability, is amazing.

Seems in our modern age plenty of people think they can code games or call themselves game developers/designers without putting time in. This is not GameMakers or Unity's fault, it's just no one wants to learn in the prelude - or research, endeavour over a project. Result = Shovelware.

Having a good community such as DIV Arena really does help a lot though. I'm almost interested to write a tutorial or contribute to DIV3/DX somehow - we'll see what will be available on the site in terms of pages/worklogs?

Mike?




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[*] posted on 3-3-2016 at 10:04 PM


Because of DIV/Fenix/Bennu, I can almost read Spanish.
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[*] posted on 3-3-2016 at 10:31 PM


DIV ruined my life. I now spend 24 hours a day on it.
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[*] posted on 4-3-2016 at 04:09 AM


Quote: Originally posted by Mezzmer  
SUP GUYS

Having a good community such as DIV Arena really does help a lot though. I'm almost interested to write a tutorial or contribute to DIV3/DX somehow - we'll see what will be available on the site in terms of pages/worklogs?

Mike?


I quite agree. If you're feeling up to it you can do a code-along with Mith :)

I suggest something easy though at least to start with. I'm almost regretting agreeing to this mario remake... however the result will be pretty cool.
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[*] posted on 4-3-2016 at 08:30 AM


Dennis aka "waffle eater" here. DIV made me what I am today professionally, and it will probably be the last nail in my coffin. THANKS A LOT! (No sarcasm)

PS: should we tell Deadmaster the forum is back?
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[*] posted on 4-3-2016 at 09:23 AM


Quote: Originally posted by Dennis  
Dennis aka "waffle eater" here. DIV made me what I am today professionally, and it will probably be the last nail in my coffin. THANKS A LOT! (No sarcasm)

PS: should we tell Deadmaster the forum is back?

What are you professionally?

I fear BreadCaster is already here :thumbup:
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[*] posted on 4-3-2016 at 09:39 AM
Looks like there's space for a life story afterall


Moving on from DIV all those years ago was a pain, as nothing else really was quite like it, not quite as effortless to use as DIV. So, I dropped the idea of using something build for games and decided to go all or nothing and study C/C++ properly, but surprisingly enough non-programming related stuff started to seem more interesting; perhaps because I couldn't find another community like this, perhaps for other reasons.

While in uni I started studying Ogre on my own because calculators and helloworlds just didn't cut it, but then, for job experience, I joined a games company which used Unity and switched Ogre to it. The games company went bust in less than 6 months time and I joined another company where I did web stuff, which was alright at first but when it became just maintenance I got bored real fast. So anyhow, I finished my degree a year or so ago and ever since (and before but nvm) I've been chasing that perfect wave -uh- game with Unity.

Though I'm thinking again that maybe, just maybe, perhaps I should try to get more excited about normal work again. But games :starhit:
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[*] posted on 4-3-2016 at 12:02 PM


Quote: Originally posted by iWizard  
Quote: Originally posted by Dennis  
Dennis aka "waffle eater" here. DIV made me what I am today professionally, and it will probably be the last nail in my coffin. THANKS A LOT! (No sarcasm)

PS: should we tell Deadmaster the forum is back?

What are you professionally?

I fear BreadCaster is already here :thumbup:


Oracle IT Consultant. Query tuning, PL/SQL code, Forms, APEX... Also some big data [Censored].

PL/SQL syntax always reminds me a bit of DIV! And I chose PL/SQL because I liked the syntax! There is no coincidence. DIV Games Studio is the reason I am doing this.
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[*] posted on 4-3-2016 at 01:00 PM


Quote: Originally posted by Dennis  
Also some big data [Censored].

Naughty :borg:
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[*] posted on 4-3-2016 at 02:00 PM


Quote: Originally posted by Woody  
Great to see some of the old faces again!


Indeed. I'm pleasantly surprised to see so many still showing up after all these years. I thought I was the only geek who looked back with nostalgia on DIV games/arena :dork:

PS: That scrapfighter is a neat idea. The movement speeds can get a bit out of hand though :) And I'm gonna have to sue you for it vaguely reminding me of Galactic Assault.
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[*] posted on 4-3-2016 at 02:12 PM


I enjoyed playing Galactic Assault so much back in the day :-). Probably because of the big scale battles which I hadn't been able to experience up till then!
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[*] posted on 4-3-2016 at 07:37 PM


Quote: Originally posted by iWizard  
Quote: Originally posted by Dennis  
Dennis aka "waffle eater" here. DIV made me what I am today professionally, and it will probably be the last nail in my coffin. THANKS A LOT! (No sarcasm)

PS: should we tell Deadmaster the forum is back?

What are you professionally?

I fear BreadCaster is already here :thumbup:


who is this deadmaster of which you speak i do not know waht you are on about
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