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Author: Subject: RKSoft Tutorial - Jump and Run with hardmap
RKSoft
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[*] posted on 6-2-2017 at 04:27 PM
RKSoft Tutorial - Jump and Run with hardmap


So, here is my little tutorial for you if you want to make a plattform game like Super Mario. The game contains 2 enemies and a playable level to show how it works.

The features are:
- one playable level with a hardmap (see screens.fpg)
- 2 enemies, you can jump on their head to kill them
- animated blocks and coins
- a final with animation
- a basic title screen
- controls are cursor keys for moving and jumping and left shift to run

The code has some remarks for your information. Take a look into the player process how it works with the collision (to hardmap), jumping, running etc. I hope it helps somebody to making games like this. If you have questions, i will answer all!

Permissions to use this code is free for all and no needs to copyright to me! But it will be nice when you will do. The copyright of the player graphic is by me and you are not allowed to use them without my permission! The tileset (graphic blocks) are copyright by Black Squirrel from Mario Fan Game Galaxy!

Allowed are:
Use this code if you want and make changes. The font is by me and for free to use.

Attachment: Tutorial 1 - jumpman.zip (587kB)
This file has been downloaded 53 times

tut1-jumpman1.jpg - 84kB tut1-jumpman2.jpg - 81kB tut1-jumpman3.jpg - 79kB tut1-jumpman4.jpg - 72kB
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MikeDX
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[*] posted on 6-2-2017 at 04:57 PM


This is beautiful. Thanks Roland!
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RKSoft
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[*] posted on 6-2-2017 at 10:06 PM


Next tutorial will be the same but with tiles and not with hardmap. And, a simple level editor for it. I think it will help more people.
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willicab
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[*] posted on 9-2-2017 at 05:49 PM


Excellent work!!



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dom cook
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[*] posted on 13-2-2017 at 05:05 PM


Looking good. Are you going to make a game or just some Tutorials?
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