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Author: Subject: M8 textures
BreadCaster
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[*] posted on 19-11-2016 at 01:08 AM
M8 textures


Hi folks =)

more a question to Mikey and/or Cictec, but - does anybody know what the maximum size & aspect ratio has to be for mode 8 textures? It seems not all files are usable as textures when setting up a .WLD file, what are the limitations?

I couldn't seem to find it in the help anywhere.

Ta! :)

- BC




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CicTec
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[*] posted on 19-11-2016 at 08:20 AM


Hi BreadCaster,

For textures walls, floor, ceil, etc... the maximum size currently is 2048x2048, and the width must be multiple of 2, so 2, 4, 8, 16, 32, etc.. for background up to 65536 and not requieres multiple.
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[*] posted on 19-11-2016 at 02:26 PM


Ahh, that explains it! VERY useful information, thanks CicTec! May I suggest this is included in the built in help file in DivDX when you get a chance? If it's not too much trouble that is :)

Thanks again! <3




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[*] posted on 19-11-2016 at 03:26 PM


No problem :), this information should have been included from the creators of mode8, we will insert them once the engine is updated, thanks for the suggestion.
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