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| CicTec 
 
DIV Pro
        
 
 
 
Posts: 471
 
Registered: 6-8-2016
 
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 See if you can find a box usb able to host the HDD, or if your new PC has taken power/compliant connection, so you can run the program and try
recovery.
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| josepgames 
 
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Posts: 66
 
Registered: 31-10-2016
 Location: Barcelona - Spain
 
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 hi Mike
 did you extract fpg files or only a pak file? In case you got fpg could you send them to me? I'd like to build a new game with the same sprites and it
would be great to have them!
 
 Another thing is windows version works fine and if I put .dll files at root folder plays music properly. Could you try to do the same at web version
in case it fixes music issue?
 
 Thanks againa!!
 
 
 
 
 JosepGames | 
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| MikeDX 
 
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 The web version doesn't support mod files yet. One day maybe.
 
 I did extract the fpg from the pak files. I can upload them later for you
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| josepgames 
 
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 Very kind of you!! Thanks!
 
 
 
 
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| MikeDX 
 
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 http://js.mikedx.co.uk/dukema.zip
 
 
 
 [Edited on 8-11-2016 by MikeDX]
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| josepgames 
 
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 Location: Barcelona - Spain
 
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 Thanks!!!
 
 
 
 
 JosepGames | 
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| josepgames 
 
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 Location: Barcelona - Spain
 
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 Hi Mike,
 
 Can you publish game at GameOver section in order to be player from div-arena.co.uk main page? Or can I do it myself?
 
 
 
 
 JosepGames | 
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| MikeDX 
 
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 I am working on a page update so hopefully very soon
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| josepgames 
 
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 Location: Barcelona - Spain
 
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 Hi,
 
 I've detected a bug which crashes game after ending each level. Without the source code it'll be difficult to fix. However, I've seen the same bug
when finishing a level at my NewPacman game so maybe I can discover which function causes the crash so that it can be fixed at future DivDx releases.
I'll keep you posted!
 
 Thanks
 
 
 
 
 JosepGames | 
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| josepgames 
 
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 Location: Barcelona - Spain
 
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 Hi,
 
 I've been doing some more tests and with last nightly windows build 2016-11-8 NewPacman works fine. I suspect error raises at web version when calling
load_song and unload_song functions. And I'm afraid this is why Dukematch also hangs after ending levels. Do you have any bug detected with those two
functions?
 
 Thanks!
 
 
 
 
 JosepGames | 
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