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Author: Subject: Bug Reporting
dom cook
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[*] posted on 19-3-2016 at 10:57 AM
Bug Reporting


I'm encountering the occasional bug. I don't know if they're platform specific. Should I report them here or elsewhere?
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MikeDX
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[*] posted on 19-3-2016 at 11:03 AM


Here please
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dom cook
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[*] posted on 24-9-2016 at 06:54 PM


Hi Mike,

As far as I can tell some of the file handling functions are working properly.
remove() and mkdir() don't do what it says on the tin. In fact they don't seem to do anything.
Is it just me?
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MikeDX
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[*] posted on 24-9-2016 at 10:21 PM


Those are probably disabled, i can enable them and have them in the next nightly though if you need them.

Alternatively they could be making them in the wrong place (unlikely)
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dom cook
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[*] posted on 27-9-2016 at 04:39 PM


Quote: Originally posted by MikeDX  
Those are probably disabled, i can enable them and have them in the next nightly though if you need them.

Alternatively they could be making them in the wrong place (unlikely)


I kind of needed them but I've managed a workaround now. However, I reckon they'd be worth having at some time in the future - as long as it's not a lot trouble to enable them.

Re. them being made in the wrong place. I did a system search for the created folder and it came up empty.
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dom cook
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[*] posted on 27-9-2016 at 04:42 PM


By the way I'm unable to locate an executable file in the latest build. Should there be one or should you just drag the new files into the DIV directory?
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MikeDX
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[*] posted on 27-9-2016 at 06:46 PM


Quote: Originally posted by dom cook  
By the way I'm unable to locate an executable file in the latest build. Should there be one or should you just drag the new files into the DIV directory?


That's really odd. I need to check, maybe the build is failing and I've not caught it.

I'll have a look at those functions at the same time
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MikeDX
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[*] posted on 29-9-2016 at 05:21 PM


The build was failing for both windows and linux. This has been fixed now, so hopefully you can test the latest again!

I'll look at those functions now that the builds are working again
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dom cook
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[*] posted on 30-9-2016 at 03:57 PM


Good work.
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dom cook
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[*] posted on 14-10-2016 at 09:46 AM


Sorry Mike, the latest build (16/10) isn't working on Ubuntu 16. Nothing happens when you try to open the program. I've tried it on 2 computers. The previous release seems to work fine though.
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MikeDX
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[*] posted on 14-10-2016 at 11:13 AM


That's odd... Very odd

Do you get anything from stdout?

Latest build has no real changes, I only added a CI build testing file to the repo.

I'll investigate and test here too
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MikeDX
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[*] posted on 14-10-2016 at 01:13 PM


Just tested div-beta-nightly-2016-10-14-8e251dac0f

Screenshot from 2016-10-14 14-11-57.png - 99kB

seemed to work fine:

Code:
mike@mike-ThinkPad-X220:/tmp/div-beta-nightly-2016-10-14-8e251dac0f$ ./d-LINUX SDL KEY INIT full screen: 0



Maybe you need some libs that you didn't require before (sdl1.2-net maybe?)

Should be able to tell from any console output hopefully..


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dom cook
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[*] posted on 20-10-2016 at 03:45 PM


Quote: Originally posted by MikeDX  




Maybe you need some libs that you didn't require before (sdl1.2-net maybe?)

Should be able to tell from any console output hopefully..




Yes got this
./d-LINUX: error while loading shared libraries: libSDL_net-1.2.so.0: cannot open shared object file: No such file or directory

I've tried looking up how to get it but haven't had any luck yet. Any tips?
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MikeDX
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[*] posted on 20-10-2016 at 03:48 PM


Code:
sudo apt install libsdl-net1.2


should fix you right up :)

[Edited on 20-10-2016 by MikeDX]
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dom cook
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[*] posted on 20-10-2016 at 03:53 PM


Quote: Originally posted by MikeDX  
Code:
sudo apt install libsdl-net1.2


should fix you right up :)

[Edited on 20-10-2016 by MikeDX]


I'm now fixed right up. Thanks dood

Now where was I?
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MikeDX
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[*] posted on 20-10-2016 at 04:05 PM


Making some sort of 3D editor? :)
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dom cook
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[*] posted on 21-10-2016 at 02:05 PM


Quote: Originally posted by MikeDX  
Making some sort of 3D editor? :)


That was it. Last I looked it was coming on quite nicely. Then I made the mistake of offering to help someone with a little job. 3 weeks later and I finally have the time to get back to it. Now I need to decypher it all once again. Before I do that, I think I might take a break from it to make a mini game. (What can go wrong?)
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MikeDX
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[*] posted on 23-10-2016 at 02:29 PM


If you want to make a mini game you could always join in on the weekly one hour game jam. http://onehourgamejam.com
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