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DIV lands on the 3DS! Over Christmas i got my old 3DS XL and decided to take a look at porting DIV to it using the homebre ... |
5-1-2017 at 09:27 PM by: MikeDX |
About the sprite generator The sprite generator works in modern div but only if compiled eith the libjpeg library
If you co ... |
5-1-2017 at 02:51 PM by: MikeDX |
Wish a happy new year to all DIVers! Happy new year everyone!
This year will definitely see DIV progress to another level, and definit ... |
1-1-2017 at 12:01 AM by: MikeDX |
Rotation towards an object, then advancing The function you need is near_angle. Check the help system and try the example program, it does exac ... |
31-12-2016 at 09:43 AM by: MikeDX |
Tutorial 7 Christmas Special I think this demo is cool but highlights a problen with div when the mouse is trapped in the window. ... |
30-12-2016 at 12:51 PM by: MikeDX |
Tutorial 7 Christmas Special The stars DLL is probably not a great one to try with.
If you want to do something with DIV's fra ... |
29-12-2016 at 09:22 PM by: MikeDX |
Tutorial 7 Christmas Special Would you share the code and fpg with us Dom so we can have a play please? |
29-12-2016 at 08:53 PM by: MikeDX |
Tutorial 7 Christmas Special Sorry Dom I've had a crazy Christmas been traveling a lot and computer time limited somewhat.
I s ... |
28-12-2016 at 12:38 PM by: MikeDX |
Merry christmas! Merry Christmas Roland! |
26-12-2016 at 04:51 AM by: MikeDX |
Mode 7 view setup Dom are you using this to prove / disprove your theory that DIV's mode7 is broken? |
22-12-2016 at 07:40 PM by: MikeDX |
Tutorial? Interesting
I think you can prove or disprove this by making 4 mode 7 regions on a single screen ... |
22-12-2016 at 09:40 AM by: MikeDX |
Tutorial? The Mode7 function is called 'pinta_m7' and is located in src/runtime/s.c
|
21-12-2016 at 10:31 PM by: MikeDX |
Tutorial? Dom you know full well I am happy for you to be a pain in the neck 
some DLLs are "autoload" ... |
21-12-2016 at 10:26 PM by: MikeDX |
Tutorial? That looks fine to me
try it with errors ignored:
[code]
gcc dll/hboy.c -o hboy.so -w -funsig ... |
21-12-2016 at 09:48 PM by: MikeDX |
Tutorial? interesting
if you run the command manually what do you get
[code]
gcc dll/hboy.c -o hboy.so ... |
21-12-2016 at 09:40 PM by: MikeDX |
Tutorial? edit the last line in the file and change it to:
[code]
gcc $1 -o $2 -funsigned-char -shared -I. ... |
21-12-2016 at 09:09 PM by: MikeDX |
Tutorial? Yeah i was sure I'd named it .bat but it is the .sh file
Should work fairly easily
Let me know ... |
21-12-2016 at 08:49 PM by: MikeDX |
Tutorial? DLLs are fairly straightforward regarding the compilation.
It's easy to compile the examples espe ... |
18-12-2016 at 02:32 PM by: MikeDX |
animated water texture (for mode 8) This is very cool.
Good work Dom |
15-12-2016 at 05:21 PM by: MikeDX |
Gracilis XX Very nice. Thanks for sharing |
13-12-2016 at 09:59 PM by: MikeDX |
Migrating old packed games Yes the pak unpacker is in the div source tree. It should compile with any c compiler and linked wit ... |
13-12-2016 at 01:08 PM by: MikeDX |
Mode 8 Tech Test [rquote=1722&tid=178&author=dom cook]
By the way Mike, while you're at it, don't you think ... |
12-12-2016 at 09:10 PM by: MikeDX |
The Castaway If you arent going to continue it would you consider sharing the prg + assets with us? Maybe on gith ... |
12-12-2016 at 08:56 PM by: MikeDX |
Mode 8 Tech Test I'll try to do a build for you soon. |
11-12-2016 at 09:02 PM by: MikeDX |
Mode 8 Tech Test This is impressive on all sorts of of levels.
You've come a long way since that youngster we met ... |
11-12-2016 at 08:43 PM by: MikeDX |
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