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Battle Zone Wireframe 3d Died died? What's wrong with it? Short of a fried motherboard, surely part of it could be replaced t ... |
2-9-2016 at 12:33 AM by: BreadCaster |
Battle Zone Wireframe 3d [rquote=1218&tid=97&author=dom cook][rquote=1216&tid=97&author=BreadCaster]
Tha ... |
26-8-2016 at 08:08 PM by: BreadCaster |
Font editor/FNT Brilliant, thanks peeps |
26-8-2016 at 02:20 PM by: BreadCaster |
Battle Zone Wireframe 3d [rquote=1214&tid=97&author=dom cook][rquote=1209&tid=97&author=MikeDX]
I feel a bit ... |
26-8-2016 at 02:06 PM by: BreadCaster |
Mode 8 experiment nope! :p it's a row of sprites, a la mode 7. It has collisions on it so the player can't walk into c ... |
22-8-2016 at 11:58 AM by: BreadCaster |
Font editor/FNT Hi there folks!
So I've been playing around with DivDX as you know, and one of the things that's ... |
18-8-2016 at 11:13 AM by: BreadCaster |
Accurate health bar [rquote=1181&tid=121&author=MikeDX]Bennu isn't a port of DIV, it's a fork of fenix, which is ... |
18-8-2016 at 11:09 AM by: BreadCaster |
Accurate health bar I thought that initially it was pretty much exactly the same, and then they started adding in extra ... |
14-8-2016 at 10:04 PM by: BreadCaster |
Accurate health bar [rquote=1179&tid=121&author=Dani_Karmann][rquote=1072&tid=121&author=MikeDX]
real ... |
14-8-2016 at 07:51 PM by: BreadCaster |
A pair of questions The first of these questions has already been answered in a topic that I did a little while back - [ ... |
13-8-2016 at 05:02 PM by: BreadCaster |
Mode 8 experiment Awesome! I'm also trying to make it suitably atmospheric too - think System Shock 2 but with less co ... |
12-8-2016 at 08:47 PM by: BreadCaster |
Mode 8 experiment Have a screenshot of a thing I'm making!
[img]http://i.imgur.com/SWHPlSZ.jpg[/img]
It's not re ... |
11-8-2016 at 05:12 AM by: BreadCaster |
Ludum Dare 36 [rquote=1168&tid=128&author=MikeDX]draw_in_map is a valid div function
ctrl+z doesnt undo ... |
9-8-2016 at 03:45 PM by: BreadCaster |
Ludum Dare 36 Well I'm presently working on a DIV game already, a mode 8 horror affair so I won't be entering. Cyb ... |
8-8-2016 at 06:02 PM by: BreadCaster |
Battle Zone Wireframe 3d Ahhh that would be great. I'm trying to make this game sort of a retro throwback style game but spri ... |
29-7-2016 at 09:04 PM by: BreadCaster |
Battle Zone Wireframe 3d If Mode V would be able to load polygonal models, do you think it's possible we'd be able to load po ... |
29-7-2016 at 02:05 PM by: BreadCaster |
How is this website live? [rquote=1118&tid=123&author=MikeDX]
At some point I really do hope to restore all the gam ... |
27-7-2016 at 07:42 PM by: BreadCaster |
Battle Zone Wireframe 3d So what's the stopping point going to be on this then, Dom? What you've done so far is absolutely am ... |
25-7-2016 at 02:59 PM by: BreadCaster |
How is this website live? HELLO
Yes it's live! Div-Arena is back baby! It was bought back by the amazing Mike Green, who is ... |
25-7-2016 at 02:54 PM by: BreadCaster |
CyberCrisis needs your input! [rquote=1074&tid=99&author=iWizard]Good stuff. Is it possible to zoom the camera?[/rquote]
... |
25-7-2016 at 02:42 PM by: BreadCaster |
Accurate health bar Wonderful, got this working now. Thanks so much Mikey, glad someone more technically minded is aroun ... |
5-7-2016 at 05:03 PM by: BreadCaster |
CyberCrisis needs your input! Not at present, no. I could add that feature - if I could work out how - though it would skew the ga ... |
5-7-2016 at 01:45 PM by: BreadCaster |
Accurate health bar [rquote=1072&tid=121&author=MikeDX]real_unit = 50000/maxhealth
health_unit = real_unit / ... |
4-7-2016 at 01:43 AM by: BreadCaster |
Accurate health bar [Cross-posted this with the Bennu forums, as I don't know who from here actually goes there aside fr ... |
3-7-2016 at 06:29 PM by: BreadCaster |
CyberCrisis needs your input! SO, CyberCrisis now has a trailer.
This is most assuredly not because I'm putting off trying to f ... |
3-7-2016 at 04:01 PM by: BreadCaster |
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