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Divtris Divtetris or something like that.... i hope... [rquote=3272&tid=272&author=dom cook]I like animated text. [/rquote]
Thank you. I would ... |
3-5-2019 at 05:52 AM by: Vortigano |
Divtris Divtetris or something like that.... i hope... I'm going to use this for the program.
https://youtu.be/R0Rn_Boe-xs
[file]1093[/file] [fil ... |
1-5-2019 at 08:44 PM by: Vortigano |
Divtris Divtetris or something like that.... i hope... That's interesting. For now I am working on the graphical user interface (GUI), using windows for th ... |
25-4-2019 at 02:06 AM by: Vortigano |
Rip Off Revectored it looks very good |
25-4-2019 at 01:58 AM by: Vortigano |
Rip Off Revectored [rquote=3265&tid=100&author=dom cook]Added second camera with split-screen
[/rquote]
... |
22-4-2019 at 06:43 PM by: Vortigano |
Divtris Divtetris or something like that.... i hope... [rquote=3263&tid=272&author=dom cook]Great! It will be nice to have some company around her ... |
21-4-2019 at 03:32 PM by: Vortigano |
Divtris Divtetris or something like that.... i hope... 13-04-2018 ... 20-04-19
I'm working on this... i'm back. I learned a lot of things. :s ... |
20-4-2019 at 09:10 AM by: Vortigano |
HBOY.C SDL.setvideomode (... sdl_fullscreen) ? I have compiled this library in C for divdx "HBOY.C", it works fine, but I would like to know how to ... |
18-4-2019 at 09:04 PM by: Vortigano |
The first and only ever DIV meetup in the UK, many years ago |
18-4-2019 at 01:01 AM by: Vortigano |
A bit of a stretch "Catched.got_enabled" should be outside the "repeat" haha, well i think I put some errors however it ... |
11-3-2019 at 09:42 PM by: Vortigano |
A bit of a stretch I hope my humble contribution motivates you to continue your journey.
[file]999[/file] |
11-3-2019 at 09:21 PM by: Vortigano |
A bit of a stretch Congratulations for dealing with it using integers. |
11-3-2019 at 08:57 PM by: Vortigano |
A bit of a stretch I always thought that float variables should be necessary to achieve deformation of the texture. |
11-3-2019 at 08:55 PM by: Vortigano |
A bit of a stretch Well arrive to home, i'll try to add something on your prg so the circles don't stick together when ... |
11-3-2019 at 08:15 PM by: Vortigano |
A bit of a stretch I like it. You could use a collision priority and a "virtual" depth list where each element is liste ... |
11-3-2019 at 02:56 PM by: Vortigano |
Harmonica Hero Simulator I wish to try some Lennon cover or some nes-rockman secuence . |
11-3-2019 at 01:43 PM by: Vortigano |
DLL heap seems to be smaller than the div program heap Ok. I think i tested it using malloc() and div_malloc() with the same problem the last year . For ... |
11-3-2019 at 01:33 PM by: Vortigano |
Magnifying Glass I tryed it. It looks very good. The map burned from the right side. |
11-3-2019 at 01:18 PM by: Vortigano |
Magnifying Glass Wow, i try it.... When I have the time I would like to implement some of your programs using div dll ... |
10-3-2019 at 09:35 PM by: Vortigano |
DLL heap seems to be smaller than the div program heap When I use malloc () from the dll the heap seems to be smaller than reserving memory from within the ... |
10-3-2019 at 09:26 PM by: Vortigano |
DIV-DX builds [rquote=3108&tid=246&author=dom cook]!Bug Report!
1. After using the map editor the ink ... |
10-3-2019 at 09:16 PM by: Vortigano |
A minor globe i like it, it looks great |
1-3-2019 at 05:48 PM by: Vortigano |
DIV-DX builds [rquote=3108&tid=246&author=dom cook]!Bug Report!
1. After using the map editor the ink ... |
27-2-2019 at 04:52 PM by: Vortigano |
A minor globe It's a beautiful Demo Program Nice job. |
27-2-2019 at 04:49 PM by: Vortigano |
Practicando el uso del mouse y las colisiones en divdx Hola, sigo practicando el uso del mouse y las colisiones entre procesos, etc. Para no abrir un tema ... |
24-2-2019 at 11:14 PM by: Vortigano |
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