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Accurate health bar
I used your code changing only the words "energy_damage" to "daƱo"("damage" in spanish), the rest i ...
23-11-2016 at 07:20 PM
by: Dani_Karmann
Accurate health bar
Uh-oh, there is a problem: I wrote your code, it works fine when your energy is at 100%, at 75%, etc ...
23-11-2016 at 06:37 PM
by: Dani_Karmann
Accurate health bar
Don't worry about the language, I'm spanish but I understand, speak and write English very well.
Y ...
23-11-2016 at 04:17 PM
by: Dani_Karmann
Accurate health bar
I found a little problem: your method works ok when you are touched one time by an enemy; but if you ...
22-11-2016 at 09:25 PM
by: Dani_Karmann
Accurate health bar
The code seems to work, but there is something I don't understand. Can you explain why you are makin ...
22-11-2016 at 08:27 PM
by: Dani_Karmann
Accurate health bar
As I said before, the hearts are only decorative, so the energy bar works exactly as it was a solid ...
22-11-2016 at 05:54 PM
by: Dani_Karmann
Accurate health bar
In the case that you begin the game with 24 points, instead of 25, and you are touched 2 times by a ...
22-11-2016 at 04:43 PM
by: Dani_Karmann
Accurate health bar
It is determined by your defense status. Of course, it's not the same when you are touched by an ene ...
21-11-2016 at 09:24 PM
by: Dani_Karmann
Accurate health bar
I' ve defined two variables, energy and max_energy. When you start the game, the two variables are s ...
21-11-2016 at 08:00 PM
by: Dani_Karmann
Accurate health bar
I just tried to use this method in Div 2 with the healt bar of my game, but it does not work, the en ...
21-11-2016 at 05:58 PM
by: Dani_Karmann
Floral magician Mary Bell
Better this way? In this image the energy and magic bars are 100 pixels wide. My idea is to make a b ...
21-11-2016 at 05:15 PM
by: Dani_Karmann
Floral magician Mary Bell
Do you mean something like this? (perhaps with bigger hearts)

[file]463[/file]
20-11-2016 at 07:01 PM
by: Dani_Karmann
Floral magician Mary Bell
[rquote=1523&tid=125&author=RKSoft]Lol, yes. HUD is head up display: [/rquote]


Aahhh, ...
17-11-2016 at 04:43 PM
by: Dani_Karmann
Floral magician Mary Bell
[rquote=1509&tid=125&author=RKSoft]Looking good, but the HUD i would be change. I think it d ...
16-11-2016 at 07:05 PM
by: Dani_Karmann
Floral magician Mary Bell
[rquote=1499&tid=125&author=wasabi]I love the visual style and the stripped tiles are beatif ...
16-11-2016 at 04:41 PM
by: Dani_Karmann
Floral magician Mary Bell
I' ve made a test image to show you how a text screen could look into the game. Plus, other random s ...
7-11-2016 at 10:26 AM
by: Dani_Karmann
Shizuka Pop!
Here is another game made by me, this time is a version of classic "Pang!", with Shizuka from the an ...
6-11-2016 at 06:55 PM
by: Dani_Karmann
Floral magician Mary Bell
Every RPG game needs some portraits/mugshots for the characters, isn't it? So, I made some pencil sk ...
6-11-2016 at 09:14 AM
by: Dani_Karmann
Nightly build bug reports
Yes, the button combination works.
One thing: I'm using Avast as an anti-virus program.

About t ...
5-11-2016 at 07:26 PM
by: Dani_Karmann
Nightly build bug reports
I have a problem with the latest release, when I open a map and set the zoom, I cannot move through ...
2-11-2016 at 09:15 PM
by: Dani_Karmann
Floral magician Mary Bell
Here is another video. In this stage, you have this objective: jump from tree to tree without touchi ...
2-11-2016 at 06:57 PM
by: Dani_Karmann
Floral magician Mary Bell
[rquote=1410&tid=125&author=RKSoft]Do you use MAP files for the levels? Why not tiles? Less ...
2-11-2016 at 05:38 PM
by: Dani_Karmann
Floral magician Mary Bell
[rquote=1383&tid=125&author=MikeDX]The new video looks great, it's very smooth and very nice ...
1-11-2016 at 08:35 PM
by: Dani_Karmann
Floral magician Mary Bell
Do not worry, perhaps this version of the game will not be released, in fact this is a "reduced" ver ...
1-11-2016 at 07:33 PM
by: Dani_Karmann
Floral magician Mary Bell
Here you are, some new screenshots. The game is now at 14%, I think, and there is a new ability, a n ...
1-11-2016 at 09:18 AM
by: Dani_Karmann
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