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Linux beta 11b has been released The fli colours haven't been fixed but its worth trying a nightly build |
20-3-2016 at 07:06 PM by: MikeDX |
One hour game jam I'm glad the video was helpful. |
20-3-2016 at 04:06 PM by: MikeDX |
One hour game jam I wouldn't say it's normal - I've never seen that error.
If it is on windows, maybe you can dele ... |
20-3-2016 at 03:39 PM by: MikeDX |
Translations if you change the language file you need to delete system/session.dtf and system/setup.bin
Also i ... |
19-3-2016 at 10:02 PM by: MikeDX |
One hour game jam Well i did it, and it was harder than i thought. The theme was "help"
You can see my effort at
... |
19-3-2016 at 09:58 PM by: MikeDX |
One hour game jam Tonight (19th March 2016) I will be entering the [url=http://onehourgamejam.com/]one hour game jam[/ ... |
19-3-2016 at 04:01 PM by: MikeDX |
Score: 300 Better version:
[img]http://i.imgur.com/mk4oUrV.gif[/img]
[code]program p;
local
c=14,d, ... |
19-3-2016 at 12:44 PM by: MikeDX |
DIV Beta 12 for OSX released Awesome 
I'm fairly sure it's possible to put those frameworks into the app bundle itself but s ... |
19-3-2016 at 12:04 PM by: MikeDX |
Bug Reporting Here please |
19-3-2016 at 11:03 AM by: MikeDX |
Challenge #1 - Falling Rock Your 160 is nice. But I reckon I can keep 160 and make more of a game out of it 
|
19-3-2016 at 03:18 AM by: MikeDX |
Score: 170 Agreed. I'll have to go for this instead
[img]http://i.imgur.com/68Z4oDf.gif[/img]
[code]
p ... |
19-3-2016 at 03:02 AM by: MikeDX |
Score: 163 (but no real game) New winner: (not really).
[img]http://i.imgur.com/incC1LH.gif[/img]
[code]
program a;
beg ... |
19-3-2016 at 02:48 AM by: MikeDX |
Windows Beta 12 released Please test out Beta 12 for Windows
[url=http://div-arena.co.uk/downloads/div/div-beta12-win.zip ... |
19-3-2016 at 02:02 AM by: MikeDX |
DIV Beta 12 for OSX released Please test out Beta 12 for OSX.
[url=http://div-arena.co.uk/downloads/div/div-beta12-osx.dmg]DIV ... |
19-3-2016 at 02:01 AM by: MikeDX |
Challenge #1 - Falling Rock Nicely done Dennis |
18-3-2016 at 08:51 PM by: MikeDX |
Translations Thanks. Very nice work |
18-3-2016 at 05:39 PM by: MikeDX |
Challenge #2 - Pixel Painter [rquote=397&tid=46&author=iWizard]The draw commands are nearly identical, so perhaps there w ... |
18-3-2016 at 05:33 PM by: MikeDX |
DIV Compiler CLI This is indeed possible - in fact i already use this when exporting to multiple formats
you can p ... |
18-3-2016 at 05:32 PM by: MikeDX |
Challenge #2 - Pixel Painter I think this could crash with too many draws..
And you could easily get rid of loads more code ... |
18-3-2016 at 01:16 PM by: MikeDX |
Score: 310 Here is my effort. Deliberately not too squashed to give you guys a chance 
Z - change cursor s ... |
18-3-2016 at 03:29 AM by: MikeDX |
Nightly build bug reports [img]http://i.imgur.com/JGpIQEh.png[/img]
[img]http://i.imgur.com/3p0IZa8.png[/img]
Can't re ... |
18-3-2016 at 12:22 AM by: MikeDX |
Challenge #1 - Falling Rock The fpg doesnt count. just the bytes of code |
17-3-2016 at 09:42 PM by: MikeDX |
Challenge #1 - Falling Rock Basically using draw primitives would use a lot more code |
17-3-2016 at 09:13 PM by: MikeDX |
Nightly build bug reports Thanks for the report Dennis, I'll look into it |
17-3-2016 at 08:19 PM by: MikeDX |
Challenge #1 - Falling Rock [rquote=378&tid=43&author=Sandman]Unplayable games are still games, though. Also don't play ... |
17-3-2016 at 07:07 PM by: MikeDX |
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