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DIV ARENA FORUMS
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Broken link
I resemble that statement DM. The downloads page works, the tutorials, manual pdf, and much much mor ...
1-4-2016 at 02:35 AM
by: MikeDX
One hour game jam #49
On the 2nd April 2016 at 8pm UTC (9pm UK Time), I will be entering the one hour game jam using DIV o ...
31-3-2016 at 11:32 PM
by: MikeDX
Do any code example of 3D maps?
Sadly open source doesn't necessarily mean we can use it. Anything GPL is a no go, but LGPL is possi ...
31-3-2016 at 11:31 PM
by: MikeDX
Pacman atari 2600
[rquote=638&tid=69&author=TransDiv]It would be interesting to make a remake of E.T. the Extr ...
31-3-2016 at 09:03 PM
by: MikeDX
CD roms poll!
I don't think i even own a music cd anymore


Got loads of vinyl though
31-3-2016 at 06:48 PM
by: MikeDX
Div games studio HD 32bit
We do have an alpha 32bit ide and i have a very broken 2d/32bit dll

So we aren't that far away
31-3-2016 at 06:45 PM
by: MikeDX
One hour game jam #48
Well as i said, pitfall covers all these things.

31-3-2016 at 02:13 PM
by: MikeDX
Div games studio HD 32bit
Probably not until the rest of the 8bit bugs are fixed
30-3-2016 at 10:59 PM
by: MikeDX
One hour game jam #48
The code is on a laptop that is not working at the moment.
30-3-2016 at 10:59 PM
by: MikeDX
.NET library to load / generate DIV graphic-related files (map, fpg, pal, fnt)
Very nice

One of the things that puts me off using mono / .net is the huge download for the libra ...
30-3-2016 at 06:15 PM
by: MikeDX
Pacman atari 2600
And now you can play it in your browser

http://js.mikedx.co.uk/pacman2600.html
30-3-2016 at 06:10 PM
by: MikeDX
Intersection of two line segments
It's cool, nicely done.

It didn't run nicely on first run though, no lines were shown.
30-3-2016 at 12:27 PM
by: MikeDX
Pacman atari 2600
[rquote=610&tid=69&author=BreadCaster]why would you even do such a thing[/rquote]

Hey it' ...
30-3-2016 at 12:26 PM
by: MikeDX
Pacman atari 2600
I've spent the evening making a little remake of one of the worst pacman games ever


[img]http:/ ...
30-3-2016 at 02:10 AM
by: MikeDX
DIV UI resources?
The files you want are in system

GRAF_P.DIV (small / peq)
GRAF_G.DIV (large / Grande)

28-3-2016 at 07:48 PM
by: MikeDX
One hour game jam #48
One hour isnt a lot, but you can do a lot in DIV in an hour :)

Whilst falling, you can keep the f ...
28-3-2016 at 04:02 PM
by: MikeDX
One hour game jam #48
you can't really get stuck on a platform, you can just press jump.

There's plenty of issues with ...
28-3-2016 at 03:00 PM
by: MikeDX
Programacion Avanzada en Div
[rquote=592&tid=68&author=jepalza]Tengo ese libro original, pero no digital, solo en papel. ...
28-3-2016 at 12:33 PM
by: MikeDX
One hour game jam #48
[rquote=587&tid=65&author=humildadever]Very good! And we learn very!

In the video I can t ...
28-3-2016 at 11:44 AM
by: MikeDX
One hour game jam #48
[rquote=584&tid=65&author=RKSoft]woah, you are a great programmer (i know you made the first ...
28-3-2016 at 10:59 AM
by: MikeDX
Stars DLL
You should use the full path to your stars.so in your prg, or copy stars.so into the app bundle in t ...
28-3-2016 at 04:24 AM
by: MikeDX
DIV UI resources?
The ui graphics are stored in fpg type files in system. I can't remember which one specifically but ...
27-3-2016 at 09:09 PM
by: MikeDX
Stars DLL
I thought div.h was in one of the packages. But since i can't find it, have this one.



[code]g ...
27-3-2016 at 02:24 PM
by: MikeDX
One hour game jam #48
You only get an hour. Once that's up, you have to submit it
27-3-2016 at 01:16 PM
by: MikeDX
One hour game jam #48
Well, once again I succeeded in flying the DIV flag high.

You can see the game being created from ...
26-3-2016 at 09:38 PM
by: MikeDX
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