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| That's rocknroll Try this one.
 https://www.youtube.com/watch?v=SCqLki4fdoE&list=RDSCqLki4fdoE&start_radio= ...
 | 13-6-2019 at 04:15 PM by: dom cook
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| Two for one offer 
 The code's a bit confusing as it does two things, the other being using 2d arrays (which I didn't  ...
 | 11-6-2019 at 08:40 PM by: dom cook
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| Two for one offer [rquote=3371&tid=365&author=Vortigano]You're going to share a method for passing structures? ...
 | 11-6-2019 at 08:28 PM by: dom cook
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| Two for one offer Possibly, I don't know much C.
 
 The motivation behind this was to explore the possibilities of pas ...
 | 11-6-2019 at 07:47 AM by: dom cook
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| Rip Off Revectored As is usually the case when impulsively adding "cool" ideas, this reflection effect has turned out t ...
 | 10-6-2019 at 01:06 PM by: dom cook
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| Upon Reflection In my opinion,  for the first generation of video/arcade games to succesfully attract players some s ...
 | 7-6-2019 at 09:13 AM by: dom cook
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| Particle explosions 
 The particle setup I used for the vortices is easy to modify so I'm modifying it it for the explos ...
 | 4-6-2019 at 05:58 AM by: dom cook
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| Rip Off Revectored I've made a few additions and improvements so I figured it was time for another update/ backup.
 
 M ...
 | 3-6-2019 at 08:10 PM by: dom cook
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| Rip Off Revectored So, what's the plan?  Is anything happening about this?
 As far as I can gather DIV development is e ...
 | 2-6-2019 at 01:33 PM by: dom cook
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| Two for one offer Here are a couple of useful snippets.
 
 1) Ever wanted to be able to make a copy of a struct withou ...
 | 2-6-2019 at 05:31 AM by: dom cook
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| Rip Off Revectored Not familiar with dirty rectangles.  GPU polies sound cool though.
 
 
 The black chunk on the righ ...
 | 2-6-2019 at 05:25 AM by: dom cook
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| Rip Off Revectored OK it's not completely simplified.  I have an orbitting camera to show off.
 
 [file]1148[/file]
 | 31-5-2019 at 05:05 PM by: dom cook
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| Rip Off Revectored [rquote=3356&tid=100&author=MikeDX]
 
 I wish the web version was a bit more optimised thoug ...
 | 31-5-2019 at 03:58 PM by: dom cook
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| title screen 
 I was working on a menu with lots of game options but in the end I decided it was all a bit too po ...
 | 31-5-2019 at 05:44 AM by: dom cook
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| Rip Off Revectored I've been giving a bit of thought to how I should go about wrapping this game and have made a fun li ...
 | 27-5-2019 at 08:27 PM by: dom cook
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| Rip Off Revectored It's also a bit hard.
 Sorry about not cleaning up some of the debug info.  The next version will be ...
 | 22-5-2019 at 08:39 PM by: dom cook
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| Rip Off Revectored Here's everything.
 
 
 | 22-5-2019 at 04:02 PM by: dom cook
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| Rip Off Revectored Thanks matey.
 
 By the way it's very simple to do.
 1: Make transparent screen overlay by creating  ...
 | 22-5-2019 at 11:15 AM by: dom cook
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| Rip Off Revectored just an update. In case my computer crashes.
 
 
 
 
 
 [file]1135[/file]
 
 
 
 [file]1136[/file ...
 | 21-5-2019 at 06:18 PM by: dom cook
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| C64 - Henrys House I liked this one
 
 https://www.youtube.com/watch?v=6XcFeoQtfL4
 
 [file]1129[/file]
 
 
 https:// ...
 | 16-5-2019 at 03:18 AM by: dom cook
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| Rip Off Revectored Added a simple blur effect, reminiscent of an old vector scan screen.
 
 [file]1123[/file] [file]11 ...
 | 14-5-2019 at 01:21 PM by: dom cook
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| Tutorial? Ok Thanks,  I'll start looking.
 | 12-5-2019 at 07:50 PM by: dom cook
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| Tutorial? As things stand I'm borrowing my wife's laptop when it's free.  I have a desktop folder on it with a ...
 | 12-5-2019 at 07:05 PM by: dom cook
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| Tutorial? That's great.  Thanks for sorting that out.  To be honest though, I do have knowledge of C.  I used  ...
 | 12-5-2019 at 06:23 PM by: dom cook
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| Tutorial? Publish the example, I don't know what you mean?
 Do you mean for me to rewrite the line of source ...
 | 11-5-2019 at 01:21 PM by: dom cook
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