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Segmentation fault error on create instalation It is a big bug! Fortunately there aren't many left and I've done a lot of work on this. The linux b ... |
12-7-2016 at 06:07 PM by: MikeDX |
Segmentation fault error on create instalation The installation does not work at the moment but if you send me your prg+assets i can make the binar ... |
12-7-2016 at 04:55 PM by: MikeDX |
Battle Zone Wireframe 3d Very cool Dom! You must be close to completion now.
I've made progress on the web netplay too, s ... |
10-7-2016 at 06:01 PM by: MikeDX |
Battle Zone Wireframe 3d have you forgotten to do git push? (or forgotten to add the new prgs?) |
6-7-2016 at 08:47 PM by: MikeDX |
Battle Zone Wireframe 3d This just gets better and better
you should push these updates to github though dom, makes my lif ... |
6-7-2016 at 05:43 PM by: MikeDX |
Accurate health bar real_unit = 50000/maxhealth
health_unit = real_unit / 1000;
[Edited on 3-7-2016 by MikeDX] |
3-7-2016 at 08:57 PM by: MikeDX |
Battle Zone Wireframe 3d Dom, we need to get you using github to save your progress. It's coming as a built-in for the linux ... |
30-6-2016 at 06:31 PM by: MikeDX |
Battle Zone Wireframe 3d uploaded the most recent zip (not the flying prg) to the js site:
http://js.mikedx.co.uk/divtanka ... |
29-6-2016 at 11:02 PM by: MikeDX |
Battle Zone Wireframe 3d Just got back today and have been enjoying the updates Dom. It even identified a bug in the compiler ... |
29-6-2016 at 04:49 PM by: MikeDX |
Battle Zone Wireframe 3d Looking forward to playing this once i get back! |
29-6-2016 at 10:26 AM by: MikeDX |
Battle Zone Wireframe 3d Time functions are not easy simple as they might seem, you've got timezones, time fomats, general fo ... |
20-6-2016 at 08:35 PM by: MikeDX |
Battle Zone Wireframe 3d As I've said before, the main site is a bootstrapped html/js/css responsive page (the whole site is) ... |
19-6-2016 at 05:44 PM by: MikeDX |
Battle Zone Wireframe 3d Div arena will finally live up to its name!
I cant wait, just a shame i need to do so much to mak ... |
19-6-2016 at 01:02 PM by: MikeDX |
Battle Zone Wireframe 3d i haven't made huge progress, there is a lot to do, having the server setup things and do other vari ... |
17-6-2016 at 10:47 PM by: MikeDX |
Battle Zone Wireframe 3d Looking forward to playing the next build you let us see |
17-6-2016 at 07:11 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV I've compiled and uploaded this to the js site:
http://js.mikedx.co.uk/cavern.html
Most ports ... |
17-6-2016 at 06:12 PM by: MikeDX |
Battle Zone Wireframe 3d This is going to be awesome to play and definitely makes me want to get the online multiplayer worki ... |
16-6-2016 at 01:19 PM by: MikeDX |
An oldie but a goodie: recording the screen! Are you getting wld editor crashes? I Have had mixed results.. trying to iron all the bugs out but i ... |
15-6-2016 at 02:18 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV Have I got some silly attachment limit here? I've upped that to 20mb now instead of 2, so you can ad ... |
14-6-2016 at 11:21 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV here you go Dan, I used your demo as a test of the android build
Works a treat 
[file]193 ... |
14-6-2016 at 05:20 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV Well lets not forget Ant had ModeA a long time ago, and that worked well, and another version of the ... |
14-6-2016 at 04:00 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV Weird. Well, there's room for improvement that's for sure.
Dom Cook is a bit of a 3D whizz, I'm g ... |
14-6-2016 at 01:20 PM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV That''s actually really cool
I didn't experience any black sections though, I wonder whether that ... |
14-6-2016 at 11:44 AM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV Time to go grab the latest nightly and test it then right? |
14-6-2016 at 12:10 AM by: MikeDX |
MODE8 IS ALIVE! 3D (ish) games are back in DIV the wld editor has always had zoom!
Z/X (same as map (graphic) editor) zoom in and out
F1/F2 sam ... |
13-6-2016 at 11:05 PM by: MikeDX |
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