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Tracer fire. |
10-5-2016 at 09:19 AM by: dom cook |
Battle Zone Wireframe 3d but I like those Ideas you see.
So, How does your game play? RTS, roguelike, single/multiplayer. ? ... |
10-5-2016 at 08:19 AM by: dom cook |
Battle Zone Wireframe 3d OK here's a little test.
Which Image is the correct one?
[file]117[/file] [file]119[/file ... |
9-5-2016 at 08:53 PM by: dom cook |
Battle Zone Wireframe 3d [rquote=825&tid=97&author=BreadCaster]
Kinda weird that DIV's been sort of dead for yea ... |
9-5-2016 at 08:50 PM by: dom cook |
Mode 7 view setup [rquote=822&tid=93&author=blostec]I just tried and looks really nice, good work dom cook! :t ... |
9-5-2016 at 08:46 PM by: dom cook |
Battle Zone Wireframe 3d Yes, that's kind of the plan.
See here:
http://my.ign.com/atari/battlezone
You can also see ... |
8-5-2016 at 05:18 PM by: dom cook |
Battle Zone Wireframe 3d [rquote=817&tid=97&author=BreadCaster]
Are you going to code it so the explosion fragments/ ... |
7-5-2016 at 08:05 PM by: dom cook |
Battle Zone Wireframe 3d Those red lines sticking out the cube were a nigthmare. It nearly killed me getting them straight.
... |
7-5-2016 at 10:29 AM by: dom cook |
Battle Zone Wireframe 3d [rquote=814&tid=97&author=BreadCaster]You can see it in game Devil Daggers, where there's no ... |
7-5-2016 at 10:19 AM by: dom cook |
Battle Zone Wireframe 3d
Thanks for the comment Bread, Not sure what you mean about the integer based maths thing. Was t ... |
7-5-2016 at 08:59 AM by: dom cook |
Battle Zone Wireframe 3d Just a quick snapshot for the record. Notice the fading effect. I'm not sure the blue and red works ... |
6-5-2016 at 05:22 PM by: dom cook |
Mode 7 view setup [rquote=806&tid=93&author=MikeDX]I keep meaning to test this, but since my dev setup of div ... |
6-5-2016 at 04:57 AM by: dom cook |
Battle Zone Wireframe 3d [rquote=801&tid=97&author=MikeDX]
We *could* add a triangle, that's easy i guess but im n ... |
4-5-2016 at 06:19 PM by: dom cook |
Battle Zone Wireframe 3d [rquote=801&tid=97&author=MikeDX]
Of course once you're done with BZ, you need to get o ... |
4-5-2016 at 06:11 PM by: dom cook |
Battle Zone Wireframe 3d It might not look like much but that little blue cube is a projectile.
Give it a go.
Relevant ... |
4-5-2016 at 12:37 PM by: dom cook |
Battle Zone Wireframe 3d
But then I wouldn't get to subtly promote Ubuntu. |
3-5-2016 at 01:50 PM by: dom cook |
FIXED [color=Green][b]IT SHOULD BE WORKING NOW[/b].[/color]
[color=White]Heres is a nice effect applied t ... |
3-5-2016 at 01:45 PM by: dom cook |
Battle Zone Wireframe 3d Thanks for the positive comments chaps. I really appreciate them.
Here's an image illustrating t ... |
2-5-2016 at 08:56 PM by: dom cook |
Battle Zone [rquote=792&tid=94&author=MikeDX]It's amazing what you've done here - absolutely stunning.
... |
1-5-2016 at 05:39 AM by: dom cook |
Battle Zone Wireframe 3d One day this will be a game.
WASD and Arrows move things. |
30-4-2016 at 08:58 PM by: dom cook |
Battle Zone The extra drawing is working really well. I'll put the latest version of the engine in the wips in ... |
30-4-2016 at 08:55 PM by: dom cook |
Battle Zone Great stuff. I'm looking forward to giving it a go. |
30-4-2016 at 06:26 PM by: dom cook |
Battle Zone Well a dll sounds nice but I've no experience with them. I could look into it I suppose but not unti ... |
29-4-2016 at 12:23 PM by: dom cook |
Battle Zone Calling it an engine is a bit too kind. But you're welcome to it as soon as it's not a mess.
Star W ... |
29-4-2016 at 11:16 AM by: dom cook |
Battle Zone [rquote=776&tid=94&author=iWizard]Nice and retro!
I haven't played it ever, but I think A ... |
28-4-2016 at 08:44 PM by: dom cook |
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