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Battle Zone Wireframe 3d
I might have found that problem.

I think it could be caused by a bunch of structures that I prepa ...
6-6-2016 at 08:25 PM
by: dom cook
Battle Zone Wireframe 3d
[rquote=935&tid=97&author=MikeDX]Dom, I still can't get your latest prg to run in the javasc ...
6-6-2016 at 06:54 PM
by: dom cook
Battle Zone Wireframe 3d
[rquote=920&tid=97&author=MikeDX]So awesome :D[/rquote]
5-6-2016 at 08:33 PM
by: dom cook
Home made vector font
Seemed appropriate. It does the whole writing one letter at a time thing too.
1-6-2016 at 08:37 PM
by: dom cook
Battle Zone Wireframe 3d
[rquote=894&tid=97&author=MikeDX]Wow dom this looks amazing![/rquote]

You're too kind mat ...
30-5-2016 at 10:37 AM
by: dom cook
GOTCHA!
29-5-2016 at 08:05 PM
by: dom cook
Now with proto explosions
I
26-5-2016 at 08:22 PM
by: dom cook
Battle Zone Wireframe 3d
Collisions are now sorted. You can see the tracer from a shell registering an abrupt stop when it hi ...
25-5-2016 at 09:10 PM
by: dom cook
Battle Zone Wireframe 3d
Check out the cool compass in the HUDS

[file]155[/file]



I've also managed to partially de ...
24-5-2016 at 05:29 PM
by: dom cook
MODE8 IS ALIVE! 3D (ish) games are back in DIV
Hats off!
23-5-2016 at 12:06 PM
by: dom cook
Battle Zone Wireframe 3d
Thanks BC,

[rquote=860&tid=97&author=BreadCaster] is it theoretically possible in this en ...
23-5-2016 at 12:04 PM
by: dom cook
BACK ON TRACK
It's time I got on with this again.
I've been faffing around with an object editor and have forgott ...
21-5-2016 at 08:11 AM
by: dom cook
Rip Off Revectored
This version has graphics for the tanks based as best as I could manage on the original game. I'm ...
21-5-2016 at 08:02 AM
by: dom cook
Rip Off Revectored
This one's a bit more like it. And here's the missing WAV, I think.

[file]144[/file]

[file] ...
17-5-2016 at 07:11 PM
by: dom cook
Rip Off Revectored
Yes bullets are a bit crap I think it's because they are copied from the white ball from billiards ...
17-5-2016 at 01:11 PM
by: dom cook
Rip Off Revectored
DIV doesn't do collision detection in mode 7 so in the original version of this game collisions are ...
16-5-2016 at 06:26 PM
by: dom cook
Back to basics
Stage 1 complete.
Objectives complete:
Ripped out the Mode 7 and converted coordinate syst ...
15-5-2016 at 07:57 PM
by: dom cook
If you chase two rabbits, both of them will escape.
PART 1 Getting started.

I've downloaded the original game. It comes with the PRG file which is ...
14-5-2016 at 03:15 PM
by: dom cook
Rip Off Revectored
So lets begin with a brief description of what Rip Off is all about.

From the web;

Game Introd ...
13-5-2016 at 04:16 PM
by: dom cook
Rip Off Revectored

Welcome to Rip Off 3 REVECTORED ...AGAIN



[file]133[/file]

[Edited on 27-3-2019 by dom coo ...
13-5-2016 at 04:08 PM
by: dom cook
Taking you back.
Just to update. Development hasn't stopped here but I'm having to change the engine a bit seeing as ...
13-5-2016 at 03:41 PM
by: dom cook
CyberCrisis needs your input!
Fair enough. Good luck with it.
12-5-2016 at 10:59 AM
by: dom cook
CyberCrisis needs your input!
Would you consider putting in some kind of ultimate objective?
IE abandon the perpetual game featur ...
12-5-2016 at 04:35 AM
by: dom cook
Never Drink and DIV
:(

Any chance of an Undo key in the editor? No pressure.

10-5-2016 at 02:45 PM
by: dom cook
Battle Zone Wireframe 3d
Wow Ambitious. My brain would fry if I tried to make anything that complicated. See there's a reaso ...
10-5-2016 at 02:40 PM
by: dom cook
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