Forgive me Mike that this package is compiled with SPANISH DIV 2.

It suppose to be faster then English Div1 comliled exe, suppose to be. But
the main reason is that ive developed this in a Spanish Div 2. Its much easier
to compile with it then to give Div1 to compile. Hard to explane, but ya know! :)

-- WHATS THIS?

So this is the project ive been doing last couple of weeks. Now when i got the
game work something like, i got bored to this. Some how you can say that the game
engine is working but the game is missing...I know, i know, iam a bad human.

-- AND SO WHAT..?

The package includes source code for Div2, but i think it is possible to compile
in Div1 too. Itle also includes "0wedit.prg" -file which is an weapon/item/data
editor. 

 TO GET "0space.prg" WORK IN YOUR DIV1
Just go to end of file "0space.prg" and put XADVANCE -process working. Should
work now.

The file "Fpg\0effect.fpg" is way too large for this package. It has more then
200 128x128 sized pictures which are not used and will not be used! 

-- FUTURE

Iam thinking not to continue this game developing, at least i feel so RIGHT NOW,
but as i am a "teenage divER" theres a change to see this in action. Depends of 
my mood.

-- SOMETHING MORE

You use this by your own risk, simple as that. If you didnt understand dont use
this anywhere or anyhow.

You may also not use the graphics in your own game(s), because they are mine and 
ive used too many hours to give em away!

Also you may distribute this as much as you like if you wont change the original
package. Well Mike Green has the authoritah to change what he likes, if he doesnt
change much. For Div-Arena.

Happy "doing" :)


Futgiz | futgiz@artic.net | http://www.mystiqgames.cjb.net