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*     Map-Generator - Copyright (c) Q Games Development (Q.G.D) 2002	*
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Below are the controls for the Map-Generator :

Controls :
	Mouse : The mouse is used to select a tile and modify it
		current graphic.
		1. Left Mouse Button - used to rotate through the 
		selected graphics palette
		2. Right Mouse Button - used to blank the current 
		tile 

	Keys 0 to 9 : These keys are used to selected the different 
		      tile graphics that are available.

	Keys F1 to F3 : These keys are used to change th whole levels 
			into either all grass, sand or water, in that 
			order.

	Key c : Clears the whole map and returns it to its blank state.
	
	Key l : Loads the previously saved file.  If no map was 
		previously saved, a blank map will be returned.
	
	Key s : Saves the currently edited map.

	Key escape : Quits the Map-Generator program.
		     *NB* Pressing escape will NOT save the 
			  currently edited map.


The files are saved in a dat file called level.dat, just copy and rename this to be able 
make new levels.

If you have any questions or comments on this or any other Q.G.D piece of
software, then contact me on the Div arena website.

If you use the source code a little acknowledgement would go along way.

Cheers 

Peter Walker (Peter_W)

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	        Copyright (c) Q Games Development (Q.G.D) 2002