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DIV ARENA FORUMS
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Author: Subject: Floral magician Mary Bell
RKSoft
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[*] posted on 20-11-2016 at 01:42 PM


Take a look into the game Wonderboy in Monsterland per example ;)
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Dani_Karmann
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[*] posted on 20-11-2016 at 07:01 PM


Do you mean something like this? (perhaps with bigger hearts)

TEST1.png - 302kB
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RKSoft
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[*] posted on 21-11-2016 at 02:57 PM


Yes, the size of the hearts are great. A HUD should not overlap to many of the screen. I would change the font, it looks like to amateur. ;)
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Dani_Karmann
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[*] posted on 21-11-2016 at 05:15 PM


Better this way? In this image the energy and magic bars are 100 pixels wide. My idea is to make a bar of 100 pixels wide, instead of an increasing one, like in Pokémon Red/Blue. This new energy indicator will be always 100 pixels wide. About the font, it's not decided yet, but it well be something like this.

TEST2.png - 302kB
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[*] posted on 22-11-2016 at 02:59 PM


Yes, it looks fine :)
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Mezzmer
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[*] posted on 13-3-2017 at 12:10 AM


Great game, it looks really amazing. I wonder if in your earlier video you had a capture problem - the variable frame rate.

If you are having technical problems with DIV and want to use a different environment I suggest you use the new DIV 3/DX as has less limitations. Otherwise try a language alike Bennu? It's almost the same as DIV and you'd find it easy to convert it.

Anyway I admire your game - I created a couple of Wonderboy (X) clones from scratch in DIV 1 and then used Bennu.

Here is Hero: The Realm which was is quite finished. I made a special port to Nintendo Wii using Bennu.

YouTube

It has all original graphics and sound. I mean to finish it "one day". Maybe :)





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Dani_Karmann
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[*] posted on 13-3-2017 at 04:54 PM


My game has memory problems at the beginning of the stage due to the number of active processes (100 normal flowers, some enemies, 7 red flowers, etc.). I'm using Div 2 with DosBox emulator and this program has a horrible video recording codec, so the game looks blurry and "noisy".

Yes, I have tried DivDx, but Div3 is still in development and has some bugs. I don't know how to use Bennu or programs like Game Maker (and GM works with resolutions from 640x480).

If you want, you can provide new ideas for my game, any suggestion is totally welcome. In fact, my game development is stopped because I need ideas to continue (new enemies, etc.), and I have to redo all the stages from scratch by using tiles and it's a lot of work to do. You can go to the "wips" section to see the later news of the game.
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