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Author: Subject: Dukematch - extract source files please!
CicTec
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[*] posted on 4-11-2016 at 10:38 AM


See if you can find a box usb able to host the HDD, or if your new PC has taken power/compliant connection, so you can run the program and try recovery.
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josepgames
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[*] posted on 7-11-2016 at 05:33 PM


hi Mike
did you extract fpg files or only a pak file? In case you got fpg could you send them to me? I'd like to build a new game with the same sprites and it would be great to have them!

Another thing is windows version works fine and if I put .dll files at root folder plays music properly. Could you try to do the same at web version in case it fixes music issue?

Thanks againa!!




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[*] posted on 7-11-2016 at 05:44 PM


The web version doesn't support mod files yet. One day maybe.

I did extract the fpg from the pak files. I can upload them later for you :)
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[*] posted on 7-11-2016 at 06:45 PM


Very kind of you!! Thanks!



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[*] posted on 8-11-2016 at 05:56 AM


http://js.mikedx.co.uk/dukema.zip



[Edited on 8-11-2016 by MikeDX]
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josepgames
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[*] posted on 8-11-2016 at 07:44 AM


Thanks!!!



JosepGames
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[*] posted on 9-11-2016 at 10:07 PM


Hi Mike,

Can you publish game at GameOver section in order to be player from div-arena.co.uk main page? Or can I do it myself?




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[*] posted on 10-11-2016 at 08:29 AM


I am working on a page update so hopefully very soon
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[*] posted on 11-11-2016 at 08:10 AM


Hi,

I've detected a bug which crashes game after ending each level. Without the source code it'll be difficult to fix. However, I've seen the same bug when finishing a level at my NewPacman game so maybe I can discover which function causes the crash so that it can be fixed at future DivDx releases. I'll keep you posted!

Thanks




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[*] posted on 15-11-2016 at 11:36 AM


Hi,

I've been doing some more tests and with last nightly windows build 2016-11-8 NewPacman works fine. I suspect error raises at web version when calling load_song and unload_song functions. And I'm afraid this is why Dukematch also hangs after ending levels. Do you have any bug detected with those two functions?

Thanks!




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