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Two for one offer

The code's a bit confusing as it does two things, the other being using 2d arrays (which I didn't ...
11-6-2019 at 08:40 PM
by: dom cook
Two for one offer
[rquote=3371&tid=365&author=Vortigano]You're going to share a method for passing structures? ...
11-6-2019 at 08:28 PM
by: dom cook
Two for one offer
Possibly, I don't know much C.

The motivation behind this was to explore the possibilities of pas ...
11-6-2019 at 07:47 AM
by: dom cook
Rip Off Revectored
As is usually the case when impulsively adding "cool" ideas, this reflection effect has turned out t ...
10-6-2019 at 01:06 PM
by: dom cook
Upon Reflection
In my opinion, for the first generation of video/arcade games to succesfully attract players some s ...
7-6-2019 at 09:13 AM
by: dom cook
Particle explosions

The particle setup I used for the vortices is easy to modify so I'm modifying it it for the explos ...
4-6-2019 at 05:58 AM
by: dom cook
Rip Off Revectored
I've made a few additions and improvements so I figured it was time for another update/ backup.

M ...
3-6-2019 at 08:10 PM
by: dom cook
Rip Off Revectored
So, what's the plan? Is anything happening about this?
As far as I can gather DIV development is e ...
2-6-2019 at 01:33 PM
by: dom cook
Two for one offer
Here are a couple of useful snippets.

1) Ever wanted to be able to make a copy of a struct withou ...
2-6-2019 at 05:31 AM
by: dom cook
Rip Off Revectored
Not familiar with dirty rectangles. GPU polies sound cool though.


The black chunk on the righ ...
2-6-2019 at 05:25 AM
by: dom cook
Rip Off Revectored
OK it's not completely simplified. I have an orbitting camera to show off.

[file]1148[/file]
31-5-2019 at 05:05 PM
by: dom cook
Rip Off Revectored
[rquote=3356&tid=100&author=MikeDX]

I wish the web version was a bit more optimised thoug ...
31-5-2019 at 03:58 PM
by: dom cook
title screen

I was working on a menu with lots of game options but in the end I decided it was all a bit too po ...
31-5-2019 at 05:44 AM
by: dom cook
Rip Off Revectored
I've been giving a bit of thought to how I should go about wrapping this game and have made a fun li ...
27-5-2019 at 08:27 PM
by: dom cook
Rip Off Revectored
It's also a bit hard.
Sorry about not cleaning up some of the debug info. The next version will be ...
22-5-2019 at 08:39 PM
by: dom cook
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Here's everything.

22-5-2019 at 04:02 PM
by: dom cook
Rip Off Revectored
Thanks matey.

By the way it's very simple to do.
1: Make transparent screen overlay by creating ...
22-5-2019 at 11:15 AM
by: dom cook
Rip Off Revectored
just an update. In case my computer crashes.





[file]1135[/file]



[file]1136[/file ...
21-5-2019 at 06:18 PM
by: dom cook
C64 - Henrys House
I liked this one

https://www.youtube.com/watch?v=6XcFeoQtfL4

[file]1129[/file]


https:// ...
16-5-2019 at 03:18 AM
by: dom cook
Rip Off Revectored
Added a simple blur effect, reminiscent of an old vector scan screen.

[file]1123[/file] [file]11 ...
14-5-2019 at 01:21 PM
by: dom cook
Tutorial?
Ok Thanks, I'll start looking.
12-5-2019 at 07:50 PM
by: dom cook
Tutorial?
As things stand I'm borrowing my wife's laptop when it's free. I have a desktop folder on it with a ...
12-5-2019 at 07:05 PM
by: dom cook
Tutorial?
That's great. Thanks for sorting that out. To be honest though, I do have knowledge of C. I used ...
12-5-2019 at 06:23 PM
by: dom cook
Tutorial?
Publish the example, I don't know what you mean?
Do you mean for me to rewrite the line of source ...
11-5-2019 at 01:21 PM
by: dom cook
Tutorial?
I already did that. Look at the m7bug code 3 posts up from here.

It draws 4 mode7 views in 4 se ...
11-5-2019 at 10:38 AM
by: dom cook
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